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Health Punishment
Players lose a configurable amount of hearts.
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Configuration
- Hearts
- Select the number of hearts (half-hearts) that are lost. A regular player has 20 hearts.
- Randomize
- Choose a random number of hearts every time the punishment is triggered. Chooses a value between 1 (inclusive) and 10 (inclusive) hearts.
- Affected
- Select who is affected by this punishment.
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Example Configuration
Below are some examples you can directly copy into your server without using the website.
Example 1
Rules: NoItem
Punishments: Every player loses 1 heart (HealthPunishment)
Goals: Kill 1 Enderdragon (MobGoal)