# Death Goal

A configurable amount of deaths has to be accumulated. Alternatively, individual death messages can be configured.

# Configuration

Deaths
Select the amount of deaths. The value is only considered when no individual death messages are selected. Otherwise, it is ignored.
Count Deaths prevented by Totems
If enabled, using a totem will not prevent the death from counting.
Enable individual death message selection
Enable individual death messages.
Individual Dropdown Selection
Select death messages and their necessary amounts individually with the dropdown option.
All Death Messages Once
Every death message has to be accumulated once. This does not include every combination with every mob. For example, '[player] was shot by [mob]' is reached when any mob killed the player. It does not have to be once with every mob.
Fixed random order
If selected, every death message has to be accumulated in a specific order that is determined when the settings file is generated. Otherwise, the deaths can be accumulated in any order.

# Example Configuration

Example 1

Rules: NoBlockPlace, NoBlockBreak

Punishments: The challenge is over for everyone (EndPunishment)

Goals: Reach 100 deaths (DeathGoal)

Example 1
no_block_place_no_block_break_end_challenge_death_goal_death_amount_100.json 905B

Example 2

Rules: NoBlockPlace, NoBlockBreak

Punishments: The challenge is over for everyone (EndPunishment)

Goals: Accumulate every death message once in a fixed order (DeathGoal)

Example 2
no_block_place_no_block_break_end_challenge_death_goal_all_death_types_once_fixed_order.json 11.7KB