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Death Goal
A configurable amount of deaths has to be accumulated. Alternatively, individual death messages can be configured.
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Configuration
- Deaths
- Select the amount of deaths. The value is only considered when no individual death messages are selected. Otherwise, it is ignored.
- Count Deaths prevented by Totems
- If enabled, using a totem will not prevent the death from counting.
- Enable individual death message selection
- Enable individual death messages.
- Individual Dropdown Selection
- Select death messages and their necessary amounts individually with the dropdown option.
- All Death Messages Once
- Every death message has to be accumulated once. This does not include every combination with every mob. For example, '[player] was shot by [mob]' is reached when any mob killed the player. It does not have to be once with every mob.
- Fixed random order
- If selected, every death message has to be accumulated in a specific order that is determined when the settings file is generated. Otherwise, the deaths can be accumulated in any order.
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Example Configuration
Example 1
Rules: NoBlockPlace, NoBlockBreak
Punishments: The challenge is over for everyone (EndPunishment)
Goals: Reach 100 deaths (DeathGoal)
Example 2
Rules: NoBlockPlace, NoBlockBreak
Punishments: The challenge is over for everyone (EndPunishment)
Goals: Accumulate every death message once in a fixed order (DeathGoal)
Example 2
no_block_place_no_block_break_end_challenge_death_goal_all_death_types_once_fixed_order.json
11.7KB